Battle of Stalingrad
- Qetzalcoatl
- Abwesend
- Beiträge: 2064
- Dank erhalten: 1907
"Dear Pilots,
today is one of the most important days in our project history. We just released the update containing several key features that open up new possibilities and future pesrpective.
First, this is Bf 109 G-4 release, the release of the first aircraft for Battle of Kuban, meaning that Early Access for Battle of Kuban just started. From now on, Battle of Kuban owners will receive regular updates that will gradually add more BoK content as it gets ready.
Second, the game now uses DirectX 11 renderer. This is an important milestone. It brings mainly performance gains, but it also opens up many possibilities for improving visuals.
Third, Ju-52/3m g4e is released. This aircraft brings many new gameplay features. Three new mission types for the current campaign - paradrop, cargo paradrop and cargo delivery. They can be used in complex multiplayer missions as well.
Fourth, new Scripted Campaign mode has been added and everyone can create and distribute campaigns, We'll tell you about how it's done in coming Dev Diaries."
Na, da bin ich ja mal gespannt, was das jetzt bringt. Patch is wohl ca. 700 MB groß.
today is one of the most important days in our project history. We just released the update containing several key features that open up new possibilities and future pesrpective.
First, this is Bf 109 G-4 release, the release of the first aircraft for Battle of Kuban, meaning that Early Access for Battle of Kuban just started. From now on, Battle of Kuban owners will receive regular updates that will gradually add more BoK content as it gets ready.
Second, the game now uses DirectX 11 renderer. This is an important milestone. It brings mainly performance gains, but it also opens up many possibilities for improving visuals.
Third, Ju-52/3m g4e is released. This aircraft brings many new gameplay features. Three new mission types for the current campaign - paradrop, cargo paradrop and cargo delivery. They can be used in complex multiplayer missions as well.
Fourth, new Scripted Campaign mode has been added and everyone can create and distribute campaigns, We'll tell you about how it's done in coming Dev Diaries."
Na, da bin ich ja mal gespannt, was das jetzt bringt. Patch is wohl ca. 700 MB groß.
von Qetzalcoatl
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Qetzalcoatl schrieb: "Dear Pilots,
Second, the game now uses DirectX 11 renderer. This is an important milestone. It brings mainly performance gains, but it also opens up many possibilities for improving visuals.
Das ist halt das Beste.
von yoda
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An diejenigen von euch, die Windows 7 benutzen: Achtung!
forum.il2sturmovik.com/topic/26688-kb267...-7-and-cliffs-dover/
forum.il2sturmovik.com/topic/26688-kb267...-7-and-cliffs-dover/
| Fähnrich 'Dingsda' Reservist Einsatzreserve / JG4 |
Last Edit:7 Jahre 11 Monate her
von dingsda
Letzte Änderung: 7 Jahre 11 Monate her von dingsda.
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Die Lösung scheint ja glücklicherweise relativ einfach zu sein. Einfach die DXSETUP.EXE im Steam/CLOD-Verzeichnis ausführen.
Zu BOS/M/Kuban: Wenn die die Landschaft tatsächlich durch DX11 "kontaktfreudiger" hinbekommen, würde ich noch mal einen Anlauf wagen...
Zu BOS/M/Kuban: Wenn die die Landschaft tatsächlich durch DX11 "kontaktfreudiger" hinbekommen, würde ich noch mal einen Anlauf wagen...
Last Edit:7 Jahre 11 Monate her
von JG4_Henry
Letzte Änderung: 7 Jahre 11 Monate her von JG4_Henry.
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Erstes und erstmal einziges Ziel war laut Forum, die Performance in großen kämpfen zu verbessern. An der Grafik wird sich bis nach BoK erstmal nichts ändern. Wenn ich alles richtig verstanden habe.
von yoda
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Das habe ich auch so verstanden. Allerdings sind 4K Texturen schon jetzt möglich. Wurde auch endlich Zeit!
von Sputnik
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