Battle of Stalingrad
- Widukind
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Jasons Video zum Kontaktspoting in 4k
von Widukind
Folgende Benutzer bedankten sich: Greif, Lebano, Pega, DonKanaille, Feldjäger
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- DonKanaille
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Na das wirkt doch deutlich besser!
von DonKanaille
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- Oxyd
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Momentan funktioniert die Steam-Version nicht:
forum.il2sturmovik.com/topic/65217-bos-no-longer-launches-starts-then-crashes-with-ntdlldll-error/
forum.il2sturmovik.com/topic/65217-bos-no-longer-launches-starts-then-crashes-with-ntdlldll-error/
von Oxyd
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- DonKanaille
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Bei mir läuft alles wie gewohnt.
von DonKanaille
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- Deciman
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Neues Update...
1.31 GB
forum.il2sturmovik.com/topic/12826-game-updates/?do=findComment&comment=999607
Main features
1. The new scenario campaign "Wind of Fury" is now available to all owners of the Bodenplatte project for free;
2. P-39L-1 "Airacobra" and Bf 109 G-6 fighters now have 4K quality external textures created by Martin = ICDP = Catney;
3. The long-range LODs scaling system for aircraft has been adjusted. Aircraft spotting at short to medium distances, especially when using wide camera angles, is greatly improved. The visibility at distance has been adjusted to be closer to reality.
4. Alternate Visibility has been renamed Enhanced Visibility: this mode gives a much greater increase in aircraft visibility at long ranges compared to the new standard visibility. At medium ranges, visibility is also significantly improved compared to the old Alternate Visibility option;
5. MSAA x8 option has been added, but please note that this level of AA is very demanding to the graphics card performance;
6. The atmospheric haze density option has been added to the Quick Mission Builder. Its minimum value corresponds to the haze density available earlier;
7. Dawn/Dusk Fog option has been added to the Quick Mission Builder. This option is available only when the haze density is set to half of the maximum value or more;
8. The haze density option (from 0.0 to 1.0) is now stored in a mission file. Radiation fog appears at dusk if the value of the haze is more than 0.5 and the weather preset name contains an odd number at the end. The denser haze makes it easier to spot other aircraft against the background of the landscape when the distance from the observer to the target is much less than the distance from the observer to the landscape behind the target. This can be used when designing multiplayer missions for game servers;
9. Distant levels of detail (LODs) of the aircraft now have the same surface material setting as closer and more detailed LODs, making the lighting of distant aircraft much more realistic and enabling reflections and glints when the relative position of a contact, an observer and the light source(s) is right;
10. In a multiplayer game, a tooltip has been added to the list of game servers when hovering the mouse cursor over the difficulty preset icon. This tooltip displays all the difficulty settings of this multiplayer server;
11. This information is also available in the multiplayer server lobby (“About the server” section);
Deci
1.31 GB
forum.il2sturmovik.com/topic/12826-game-updates/?do=findComment&comment=999607
Main features
1. The new scenario campaign "Wind of Fury" is now available to all owners of the Bodenplatte project for free;
2. P-39L-1 "Airacobra" and Bf 109 G-6 fighters now have 4K quality external textures created by Martin = ICDP = Catney;
3. The long-range LODs scaling system for aircraft has been adjusted. Aircraft spotting at short to medium distances, especially when using wide camera angles, is greatly improved. The visibility at distance has been adjusted to be closer to reality.
4. Alternate Visibility has been renamed Enhanced Visibility: this mode gives a much greater increase in aircraft visibility at long ranges compared to the new standard visibility. At medium ranges, visibility is also significantly improved compared to the old Alternate Visibility option;
5. MSAA x8 option has been added, but please note that this level of AA is very demanding to the graphics card performance;
6. The atmospheric haze density option has been added to the Quick Mission Builder. Its minimum value corresponds to the haze density available earlier;
7. Dawn/Dusk Fog option has been added to the Quick Mission Builder. This option is available only when the haze density is set to half of the maximum value or more;
8. The haze density option (from 0.0 to 1.0) is now stored in a mission file. Radiation fog appears at dusk if the value of the haze is more than 0.5 and the weather preset name contains an odd number at the end. The denser haze makes it easier to spot other aircraft against the background of the landscape when the distance from the observer to the target is much less than the distance from the observer to the landscape behind the target. This can be used when designing multiplayer missions for game servers;
9. Distant levels of detail (LODs) of the aircraft now have the same surface material setting as closer and more detailed LODs, making the lighting of distant aircraft much more realistic and enabling reflections and glints when the relative position of a contact, an observer and the light source(s) is right;
10. In a multiplayer game, a tooltip has been added to the list of game servers when hovering the mouse cursor over the difficulty preset icon. This tooltip displays all the difficulty settings of this multiplayer server;
11. This information is also available in the multiplayer server lobby (“About the server” section);
Deci
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| Oberfeldwebel 'Deciman' Rottenflieger 12./ JG4 |
von Deciman
Folgende Benutzer bedankten sich: Thorwald, Goddee, Nutellaexperte, Feldjäger
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- sKylon
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Kurze Frage zu Punkt 4 (alternate visibility):
Das ist auf den Servern doch sicher deaktiviert?
Das ist auf den Servern doch sicher deaktiviert?
von sKylon
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- Deciman
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Hängt vom Server ab.
Aber mit dem neuen 'Tooltip' sollte man das jetzt ja sehen können...
Deci
Aber mit dem neuen 'Tooltip' sollte man das jetzt ja sehen können...
Deci
![]() |
| Oberfeldwebel 'Deciman' Rottenflieger 12./ JG4 |
von Deciman
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- Eisbär
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Abwesend
- Beiträge: 1618
- Dank erhalten: 3944
IL2 Great Battles: Tools for Flight Simulation
Es lohnt sich hier mal zu stöbern. deadreckon.net/index.html
Es lohnt sich hier mal zu stöbern. deadreckon.net/index.html
von Eisbär
Folgende Benutzer bedankten sich: Lebano, Oxyd, German, Feldjäger
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- DonKanaille
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Gerade bei Steam gesehen:
Dear Friends,
Today we'll continue to show you the progress of the aircraft currently in development. The hero of the day is two-seater this time, twin-engine fighter/bomber De Havilland Mosquito F.B.Mk.VI Series II we're making for Battle of Normandy. This famous and popular WWII British RAF plane had an unusual and distinct look (well, the same can be said about most British aircraft). But it's interesting not only because of its appearance - it reached high speeds in its class despite being partly wooden. Moreover, it kept its high-speed capability even when carrying bombs thanks to the internal bomb bay.
2000 pounds of bombs, four 20mm guns and four 7.69mm MGs the Mosquito carried made him a dangerous adversary for the enemy. In our sim, there will be additional weapon modifications available - eight RP-3 unguided rockets and 57mm anti-tank gun (!). Here are the first 3D renders of this bird of prey at its current development stage.
Wäre schön, wenn es die AT Gun auch für unsere Ente gäbe..
Dear Friends,
Today we'll continue to show you the progress of the aircraft currently in development. The hero of the day is two-seater this time, twin-engine fighter/bomber De Havilland Mosquito F.B.Mk.VI Series II we're making for Battle of Normandy. This famous and popular WWII British RAF plane had an unusual and distinct look (well, the same can be said about most British aircraft). But it's interesting not only because of its appearance - it reached high speeds in its class despite being partly wooden. Moreover, it kept its high-speed capability even when carrying bombs thanks to the internal bomb bay.
2000 pounds of bombs, four 20mm guns and four 7.69mm MGs the Mosquito carried made him a dangerous adversary for the enemy. In our sim, there will be additional weapon modifications available - eight RP-3 unguided rockets and 57mm anti-tank gun (!). Here are the first 3D renders of this bird of prey at its current development stage.
Wäre schön, wenn es die AT Gun auch für unsere Ente gäbe..
von DonKanaille
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- Widukind
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Hat hier einer Ände gesagt?
Die müssen aber auch sich damit tief bewegen und recht langsam sein zum Zielen.
Die müssen aber auch sich damit tief bewegen und recht langsam sein zum Zielen.
von Widukind
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