TAW Änderungen - Bitte besonders bei den Schiffen beachten!!!!

Ships changes:
  1. Static transport ships replaced with proper ship objects, that properly sink and have more detailed DM
  2. Some of the transport ships have low caliber AAA
  3. Fixed a bug with destroyers AAA attack zones - they are able to utilize full range of their guns now
  4. All ships are dynamically spawned now
Map changes:
  1. Lisieux capture by Allies opens possibility to attack Le Havre airbase (Le Havre becomes frontline town)
  2. No land connection between Lisieux and Le Havre. Rouen must be captured to cross Seine and launch land attacks as before.
  3. New fighter airbase of Hopsten added to Rheinland map.
  4. Hopsten is a special airbase with additional AAA
  5. Fixed Breda - now correctly starting as an Axis town (Gilze airbase consequently is initially blue as well)
Jet and other planeset changes:
  1. Me 262 and Ar 234 moved from previous airfields to the new Hopsten base.
  2. Ta 152 when available also moved from Greven to Hopsten
  3. 6 jets per type available on the airfield (it's the only jet base now)
  4. Jets are present only in the EU evenings. 3 evening missions with the highest population (after 16:00 server time)
  5. New DB engine 3 minute timer modifications enabled and installed by default on any applicable aircraft (mostly 109s are affected)
Score & Modifier changes:
  1. Distance Score Modifier - targets destroyed behind enemy lines rewarded with more CP/EXP
  2. Reward increased linearly with the distance from the frontline at a 1% / 2km rate.
  3. Bonus is applied for destruction of targets, both air and ground.
  4. Paratroop runs are unaffected by the score modifier
  5. Droping paratroopers in the landing zones provides double the reward instead.
  6. Glider landing reward doubled as well (15 ->30 CP).
  7. Aircraft and Balance score modifiers do not affect flight time reward (exploit prevention).
  8. Aircraft score modifiers adjusted for different aircraft.
  9. Air kill CP/EXP rewards increased (approx 50% higher).
Other changes
  1. V-1 appearing more frequently - 3 missions per day instead of 1 (most populated timeframe)
  2. Landing zone events more frequent - 3 missions per day (subject to all other requirements) in the most populated timeframe
  3. Removed certain broken (invisible) buildings from train stations.
  4. Optimized AAA performance on the server (to allow for live ships)
  5. Other minor bugfixing and optimization
Last Edit:1 Woche 5 Stunden her von Qetzalcoatl
Letzte Änderung: 1 Woche 5 Stunden her von Qetzalcoatl.

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